To get started, you're going to need a so called: 'mod skeleton' These are simply the base files you will need to get started. It is recommended to use jopo's 'mod skeleton generator' which does most work for you, so let's go ahaid and do that. You will be greeted by a few textboxes, fill these in and hit the generate button. It is common to end your mod name with 'Mod' so for example if I'm considering "Jofairden's Mod" I should name it "JofairdensMod", you should delete all special characters. Noteworthy: you should never use whitespaces for most of this stuff (as these are internal names), either don't use spaces at all or use hyphens. My Super Sword becomes MySuperSword or My_Super_Sword. The latter is considered ugly by most developers, so going with the former is your safest bet and the most common convention in mods. Also note thatif you have installed Terraria in a different location (not in C:\ for example), the reference to Terraria.exe will be broken and you'll need to add it manually. Upon downloading, you will find that it has generated a.
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